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Marginalis
2D Poetry Educational Game, Group Project, C#, 2025
Marginalis is a designers' Game Thesis that I developed. It features
Game Features
- 1. Poetry Evaluation using CMU Phonetic Dictionary
2. Custom Dialogue System
3. Tools for designers to create new levels using ScripteableObjects
4. Scalable HUD
Development
Marginalis is a two-person project between myself and a designer. I had to bring their idea to life while also developing tools for them to easily implement features.
Scripteable Objects were used to create designer tools for easy level creation.
Inheritance was used for Poem Evaluation. Each Poem subclass has its own evaluation rules.
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